Thoughts on the Citadel Skulls Kit

I don’t think I’ve been more excited for a Games Workshop release than I was for the Citadel Skulls kit that just came out. The converter in me did a little happy dance when I saw the announcement on the Warhammer Community site. 340 plastic skulls are a dream come true, and the variety of skulls GW included in the kit is staggering.

GWSkullsFrontCover

I’m still a little confused by the fact that there are daemon skulls included. I thought daemon bodies evaporated back into the Warp when they were killed, but apparently not. Maybe daemons work differently in 40k than they do in AoS? Although, I believe the Grey Knight Terminator kit included the severed head of a Bloodletter, so maybe my assumption about what happens to dead daemons was wrong.

Anyway, I’m really excited by their inclusion in the kit, and not only because they’ll make great base decorations. They’re going to make great conversion bitz as well. The Plaguebearer skulls are definitely going to be finding their way into my Nurgle forces, either as decoration or replacing the heads of some of the Plaguebearers entirely.

I have a lot of plans for the kit and the possible conversions I can do with the contents. I’ll be adding a reply to this post later detailing some of my thoughts because this initial post is going to be really long as it is.

For those of you who haven’t had the chance to see the sprues that come with the kit, I’ve included pictures of each below.

Sprue #1

GWSkullsSprue1

Sprue #2

GWSkullsSprue2

Sprue #3

GWSkullsSprue3

Sprue #4 (this one makes my OCD really happy)

GWSkullsSprue4

The detail level on these skulls is good. It’s not as sharp as some of the other kits I’ve seen, but the details are definitely not too soft.

The product listing on Games Workshop’s site lists the different types of skulls that are included in this kit.

– 82 human skulls with jawbones;
– 86 human skulls without jawbones;
– 15 human jawbones;
– 60 assorted damaged human skulls;
– 2 giants’ skulls;
– 1 Morghast skull (in 2 components);
– 1 beast skull (in 2 components);
– 4 small horned skulls;
– 4 medium horned skulls;
– 3 large horned skulls;
– 7 bird skulls;
– 2 Chaos beast skulls;
– 6 plaguebearer skulls;
– 6 Bloodletter skulls;
– 10 T’au skulls;
– 5 Kroot skulls;
– 6 alien skulls;
– 21 Genestealer Hybrid skulls;
– 20 Ork skulls without jaws;
– 5 Ork jawbones;
– 7 Ork skulls with jaws open;
– 7 Ork skulls with jaws.

Time to crunch the numbers.

I’ve shopped around for bulk numbers of skulls before this kit was released, and found a few companies that sell large numbers of skulls. Understandably, they are always in either metal or resin because plastic injection molding is still very expensive to get started.

Secret Weapon – Sack O Skulls – $15.00

Greenstuff World – 100x Resin Skulls – $11.90

Greenstuff World – 50x Resin Ork Skulls – $12.51

Greenstuff World – 50x Resin Burning Skulls – $8.48

Toad King Castings – Bag of Skulls – $11.53

Wargames Exclusive – Human Skulls in 28mm Scale – $12.80

These are all really nice quality from the looks of them, the only ones that I purchased are three of the Greenstuff World 100x Resin Skulls kits a few months ago. This isn’t the place for a review of these kits, but I might have to do a short review of them later.

Let’s do some per skull price comparisons.

Secret Weapon – Sack O Skulls comes with 50 loose skulls for $15.00. That comes to $0.30 a skull.

Greenstuff World – 100x Resin Skulls comes with 100 loose skulls for $11.90 at current exchange rates. That’s about $0.12 per skull.

Greenstuff World – 50x Resin Ork Skulls comes with 50 loose ork skulls for $12.51. That’s about $0.25 per skull.

Greenstuff World – 50x Resin Burning Skulls comes with 50 loose skulls for $8.48. That’s about $0.17 per skull.

Toad King Castings – Bag of Skulls comes with about 100 loose skulls for $11.53. That’s about $0.12 per skull.

Wargames Exclusive – Human Skulls in 28mm Scale comes with 64 skulls for $12.80. That’s about $0.20 per skull.

There are a lot of options out there for skulls of humans, and even some for ork skulls. Sure, some of these kits are most specialized like the flaming skulls from GSW, and the skulls with bionics from Wargame Exclusive. For many that may be a significant difference, but comparing the price per skulls, product material, and variety of skull types the Citadel Skulls set blows them all out of the water.

The Citadel Skulls kit comes with 340 loose skulls for $25.00. That’s about $0.08 per skull. That’s 33% less than the least expensive kit from one of the other companies shown here.

If we only count the human skulls in the kit it’s still a better deal. There are 228 human skulls in the GW kit. If those 228 skulls were sold as a stand alone kit for $25, that would be $0.11 per skull.

And the GW skulls are plastic.

If I ever need specialized skulls like the flaming skulls from GSW, I’m certainly willing to pay the extra $0.09 per skull so I don’t have to sculpt fire on 50 tiny skulls, but for plain skulls the GW kit has the game locked down.

What do you think?

One comment

  1. WestRider

    I kind of wish it were possible to get the set without Sprue 4. I already have more basic human skulls than I know what to do with from the Shattered Dominion Base sets, but I would love a bunch of the others.

    And yeah, GW has been really inconsistent about Daemonic remains. I’m almost certain that Daemons have been explicitly described as beings of pure magic/warp energy, with no true physical existence, but they’ve also made Models with severed heads from both Bloodletters and Daemonettes, and I’m pretty sure there have been Daemon skulls on bases before.

    Like

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